Vampower Title text

Team Project

UI/UX & Technical Designer

Engine: Unreal Engine 5

Duration: 6 Weeks

Status: Released on Itch.io
Available on Itch.io

Vampower is a survival-like tower defence game with minor roguelike elements were you must protect your Vampire overlord from hordes of enemies. Tailor your playstyle by selecting 1 out of 10 hearts to serve and choose between 3 classes, with different stats and starting weapon.



UI/UX Design Responsibilities Included:

  • Design and implement all the game's UI

  • The overall user experience



Technical Design Responsibilities Included:

  • Design the game systems

  • Implement gameplay features; enemy spawning & structure building

  • Decide on a structure for managing the game data, using data tables so it's easily accessible and editable

  • Making and editing most of the game data

READ MORE ABOUT THE DEVELOPMENT:

UI/UX Design Technical Design & Implementation

TAKE AWAYS

In short, we overscoped the game by a lot considering the limited timeframe.


UI/UX designer


  • New UI/UX workflow habits in Unreal Engine:

    • Utilizing the HUD-class.

    • Using richtextstyles for all the games text.

    • Reusing widgets instead of removing and constructing again.

  • How valuable doing research and getting references is.

  • Got to experience designing more complex gameplay menus. Struggles with how to best display a lot of information.

Technical designer


  • Communication and co-operation with programmers and other designers.

  • Problem solving, quick but effective solutions to get the game done in time.

  • Separating out data from functionality. Used data tables.

  • How to structure data in a readable and easily editable way.