PROJECTS

Equinox: Homecoming

Blue Scarab Entertainment

UI/UX & Technical Design Intern

Engine: Unreal Engine 5

Duration: May 2025 - Dec 2025

Status: Early Access

Equinox: Homecoming is an MMORPG centered around you, your horse, and an open world to explore together. For fans of horses, murder mysteries, and cozy exploration!



Highlights:

  • UI/UX Design

  • Technical Design

  • Blueprint scripting



Project page is a work in progress!


Project Page

Available on Steam

Vampower

Team Project

UI/UX & Technical Designer

Engine: Unreal Engine 5

Duration: 6 Weeks

Status: Released on Itch.io

Defend your evil master, a Vampire overlord, from hordes of enemies in this survival-like tower defense game with minor roguelike elements.



Highlights:

  • UI/UX Design

  • Technical Design

  • System Design

  • Blueprint scripting



Project Page

Available on Itch.io

Fear of the Light

Team Project

UI/UX & Technical Designer

Engine: Unreal Engine 5

Duration: 7 Weeks

Status: Released on Steam

A short sci-fi surival horror game where the light is scarier then the dark.



Highlights:

  • UI/UX Design

  • Technical Design

  • Diegetic UI

  • Blueprint scripting



Awards:

  • BEST DESIGN Nominee at SGA 2024

  • BEST TECH winner at the FGA 2024



Swedish Game Awards 2024 Best Design Nominee & Futuregames 2024 Best Tech Winner

Project Page

Available on Steam

Graduation Project

Solo Project

Engine: Unreal Engine 5

Studied and recreated the fishing mechanic from the game Dredge in Unreal Engine 5. Also took inspiration from Wuthering Waves take on Dredge's fishing.



Highlights:

  • UI/UX Design

  • Technical Design

  • Blueprint scripting



Project Page

Chat Prototype

Solo Project

Engine: Unreal Engine 5

Duration: 2 Weeks

A short prototype exploring visual novel style storytelling through chat conversations.



Highlights:

  • UI/UX Design

  • Technical Design

  • System Design

  • Blueprint scripting



Project Page

Farm Prototype

Solo Project

Engine: Unreal Engine 5

Duration: 4 Weeks

A small prototype exploring farming and resource management systems.



Prototype Features:

  • Inventory System

  • Build System

  • Leveling & Progression System

  • Farm automation with AI robots



Highlights:

  • Technical Design

  • System Design

  • UI/UX Design

  • Blueprint scripting

  • Built AI using State Machine



Project Page

spHERE WE GO!

Solo Project

Engine: Unity

Duration: 4 Weeks

Status: Prototype on Itch.io

A fun little 3D platformer where you are a sphere! Roll around or up walls, and swim in the water like the majestic orb you were always meant to be! Also avoid the evil red cubes.



Prototype Features:

  • Player movement

  • Enemy AI

  • Interaction System

  • Dialogue System using Ink

  • Key rebinding



Highlights:

  • UI/UX Design

  • Technical Design

  • C# Programming



Project Page

Download from Itch.io

Mobile Game Menu Mockups